2013年6月27日星期四

Combat system will become the largest specialty in swtor

Any experienced people in the industry will tell you that game developers will usually invest their creative focus of the game development. Different companies will concentrate on the development of different content, but the principles are the same - focus on a certain game or even a point, so that this part of the game than the other, to become the biggest selling point, while ensuring the production of the rest of the game level is not lost on other online games on the market over the same period.

Here is an example: Yes, the battle system will give players the biggest surprise, unique combat mechanics and elements will give players the intense pleasure, while the role players to customize the system will be very strong, even Obama can be made ​​out. We will experience a small part of the social system construction into the game in order to increase the game's role-playing atmosphere.

Players will explore the contents of the last bit boring, although we have enough creativity, but do not have time to implement them - you see, this is a simulation game structure is formed idea, two aspects of the game will be developed very rods, one aspect would be more mediocre, the last hand will be weakened, if time does not permit, and may even be canceled.

You can go to swtorcredits.upitems.com for the related information there if you have interest in it.

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